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Ac3d model convert
Ac3d model convert








ac3d model convert
  1. Ac3d model convert how to#
  2. Ac3d model convert install#
  3. Ac3d model convert mod#

BLENDER EXPORT TO AC3D MODĪn ultra-simple mod that adds this as a 10m high monkey head ('Suzanne' under 'Structures' in the mission editor), as both a simple JSGME-ready mod example, and a proof-of-concept using Blender models can be found attached. In its current state it's probably mostly of interest to hybrid developer/modellers who know a little bit about using blender internals or programming 3d - as with everything else about it, there are certainly no guarantees as to the fragility of model/material settings that it will handle without just failing to export, so I present it merely as a proof-of-concept rather than a complete modelling solution, for people who can't access or afford 3DS max 2014. Like Blender, it's open source, and is available on Github:Īnd more details can be found in the projects README and spec files.

ac3d model convert

I'm not very experienced working on models for DCS - so I'm not sure whether there would be any interest in this at all. And other than working on the hierarchical animations (using tests/Monke圜annon.blend as a self-generated example) I have no idea what any future wishes/priorities might be - remembering that this isn't for hard-core game-feature-pushing models.īut I hope it proves of interest to somebody. So, minor update I've added the ability to designate geometry as collision shells. The world objects are no longer restricted to static, uncollideable geometry.

  • Collision shells can now be exported with the model.Īs an example, I've attached a screenshot of what now happens if you try to drive through the giant monkey head on the runway (It also shows properly in versions of modelviewer that are capable of rendering collision shells).
  • Specularity should be properly mapped so not everything is automatically super shiny.Įdm files in 1.5 (at least at the moment).
  • There's also been a lot of background work towards the hierarchical animations, but that isn't working properly yet. To help you do this, a series of buttons is conveniently placed at the bottom of the reaConverter window, so you can simply press on the one you need or click + Plus button to add new options.I'm not sure the exact lua code, but with collision shells it should be possible to have e.g. You can also spend a few more moments to apply additional editing to the images prepared for conversion. Go to the Saving options tab and decide where you want to save new. Select AC3Ds from a folder or by drag-and-dropping them directly into the reaConverter window. So you can save the time and energy you would lose with doing repetitive operations. stl because, as opposed to most free online converters, reaConverter supports batch conversion.

    Ac3d model convert install#

    ReaConverter is quick to download, install and launch, and you don't need to be an IT specialist in order to understand in a few minutes how it operates.

    Ac3d model convert how to#

    This software is extremely efficient in managing a wide range of batch conversions.Īs you will soon realize, reaConverter will help you avoid spending countless hours trying to figure out how to convert multiple AC3D files as once.Īt the same time, it will allow you to apply a wide range of image editing options during conversion. The quick and simple way to handle your files is to get a quality piece of software, such as reaConverter.










    Ac3d model convert